A frog is crossing a river. The river is divided into x units and at each unit there may or may not exist a stone. The frog can jump on a stone, but it must not jump into the water.
Given a list of stones' positions (in units) in sorted ascending order, determine if the frog is able to cross the river by landing on the last stone. Initially, the frog is on the first stone and assume the first jump must be 1 unit.
If the frog's last jump was k units, then its next jump must be either k - 1, k, or k + 1 units. Note that the frog can only jump in the forward direction.
Note:
- The number of stones is ≥ 2 and is < 1,100.
- Each stone's position will be a non-negative integer < 231.
- The first stone's position is always 0.
Example 1:
[0,1,3,5,6,8,12,17] There are a total of 8 stones. The first stone at the 0th unit, second stone at the 1st unit, third stone at the 3rd unit, and so on... The last stone at the 17th unit. Return true. The frog can jump to the last stone by jumping 1 unit to the 2nd stone, then 2 units to the 3rd stone, then 2 units to the 4th stone, then 3 units to the 6th stone, 4 units to the 7th stone, and 5 units to the 8th stone.
Example 2:
[0,1,2,3,4,8,9,11] Return false. There is no way to jump to the last stone as the gap between the 5th and 6th stone is too large.
Solution:
At any stone, we need to have the previous states of the previous stones such that we can decide whether this stone is reachable:
1. Whether this stone is reachable?
2. What is the length of the last jump to reach this stone?
To record these, we can use a HashMap to record the mapping of a stone and a set of last jumps to this stone.
We start from the first stone and fill the possible jumps to the later stones.
After filling all possible jumps, we simply check whether is last stone is reachable by checking its possible jump set.
Code:
public class Solution { public boolean canCross(int[] stones) { HashMap<Integer, HashSet<Integer>> map = new HashMap<>(); for (int stone : stones) { map.put(stone, new HashSet<Integer>()); } map.get(0).add(0); for (int stone : stones) { for (int lastJump : map.get(stone)) { for (int nextJump = lastJump - 1; nextJump <= lastJump + 1; nextJump++) { if (nextJump > 0 && map.containsKey(stone + nextJump)) { map.get(stone + nextJump).add(nextJump); } } } } return !map.get(stones[stones.length - 1]).isEmpty(); } }