Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary search tree can be serialized to a string and this string can be deserialized to the original tree structure.
The encoded string should be as compact as possible.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
Solution:
Same code with Serialize and Deserialize Binary Tree
Code:
/** * Definition for a binary tree node. * public class TreeNode { * int val; * TreeNode left; * TreeNode right; * TreeNode(int x) { val = x; } * } */ public class Codec { // Encodes a tree to a single string. public String serialize(TreeNode root) { if (root == null) { return ""; } Queue<TreeNode> queue = new LinkedList<>(); queue.offer(root); StringBuilder sb = new StringBuilder(); while (!queue.isEmpty()) { TreeNode node = queue.poll(); if (node == null) { sb.append("#,"); continue; } sb.append(node.val).append(","); queue.offer(node.left); queue.offer(node.right); } sb.deleteCharAt(sb.length() - 1); return sb.toString(); } // Decodes your encoded data to tree. public TreeNode deserialize(String data) { if (data == null || data.length() == 0) { return null; } String[] nodes = data.split(","); TreeNode root = new TreeNode(Integer.parseInt(nodes[0])); Queue<TreeNode> queue = new LinkedList<>(); queue.offer(root); for (int i = 1; i < nodes.length; i++) { TreeNode node = queue.poll(); if (!nodes[i].equals("#")) { node.left = new TreeNode(Integer.parseInt(nodes[i])); queue.offer(node.left); } i++; if (!nodes[i].equals("#")) { node.right = new TreeNode(Integer.parseInt(nodes[i])); queue.offer(node.right); } } return root; } } // Your Codec object will be instantiated and called as such: // Codec codec = new Codec(); // codec.deserialize(codec.serialize(root));